How to Use Multiply in Photoshop With Clip Art
Blending modes such as Multiply, Overlay, and Screen (just to name a few) are constitute in both Photoshop and GIMP, and are a way of algorithmically changing the hue, saturation, effulgence, transparency, or tone of a layer.
If that sounds complicated, don't worry—the important affair to know is that different layer modes have unlike effects on pixels (and different colors of pixels react differently as well).
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To really sympathize all the effects you tin can get from blending modes, information technology helps to experiment with them for yourself. In today'south article, however, I'll be walking you lot through some of the more common blending modes so yous can at least get a basic idea of how they work.
Setting up the demonstration:
Hither is the base of operations image that I'll be using to assist explain each blending mode.

I've created a second layer on top of my base layer that I'll actually be applying each blending way to. This layer has a black and white gradient on the left side and some black and gray squares on the right side of the image.

Feel free to copy these images to your ain computer and examination out the different modes yourself. If you lot practise, make certain the black/grayness/white layer is on top of your base of operations image and so you'll get the same results shown here.
You'll as well demand to locate the layers palette (Ctrl+L in GIMP or F7 in Photoshop) and click on the "Modes" driblet-downwardly menu to see each fashion that'south available.
The most-used blending modes are at the summit: Multiply, Split (for GIMP users only), Screen, and Overlay. The "Normal" layer fashion is the default mode, so just click that if you e'er demand to return to the original qualities of the layer.
OK, allow's get down to business.
How the Multiply blending style works:
The official definition from Adobe for the Multiply mode is "multiplies the color values in the layer and divides the result by the maximum pixel value of either 8 bit or 16 bit pixels. The resulting prototype is never brighter than the original."
My definition is much simpler. "All white pixels in the composite layer disappear."
Hither is what I got from Multiplying my top layer.

And as you can run across, my base paradigm shows through near everywhere because all the white pixels in my composite layer accept become transparent.
Gray pixels in the blended layer are partially transparent (depending on how calorie-free or dark they are). Pure black pixels remain black.
What the Divide blending mode does:
At that place's no official definition for this fashion, since it's unique to GIMP, and not available in Adobe products. My definition is "blows out all black pixels in the blended layer."
Here's what happened when I used the Divide blending way:

But like Multiply, all white pixels have become transparent—but this fourth dimension, all black pixels in my blended layer take turned to white.
In addition, gray pixels in my composite layer are now lightening the image underneath (depending on how much blackness they have in them).
Effects of the Screen blending mode:
The official definition of the Screen blending fashion is, "multiplies the inverse effulgence values of the colors in all layers."
My definition? "All the blackness pixels in the blended layer disappear."

No multiplication, division, or complicated math here—merely a white "screen" over the base layer wherever the white pixels are.
Gray pixels are partially transparent, depending on how dark they are, while black pixels are totally transparent.
And finally, the Overlay blending way:
The official definition of Overlay is "mixes colors between layers, preserving the highlights and shadows to reflect the light and dark areas of the layer colors."
My definition is, again, simpler. "Blended layer adds intensity to the layer underneath."

Y'all'll detect that all black pixels in the blended layer accept been made slightly transparent, while intensifying the shadows of the layer underneath.
White pixels in the blended layer are transparent as well—but they tend to blow out the highlights of the layer underneath. Greyness pixels seem to do a little of both.
If you're wondering why the official definitions are and so complex, it'south because they're based on math calculations. . . meaning that a mathematician probably wrote them. :)
I prefer my ain definitions, and I hope they've helped explicate what these blending modes do (forth with the images, of course). Don't forget to drop in side by side week for an explanation of some of the lesser-used blending modes besides!
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Source: https://emptyeasel.com/2008/10/31/explaining-blending-modes-in-photoshop-and-gimp-multiply-divide-overlay-screen/
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